AI Insights · Timothy · October 2021
Top 5 First Person Games Performance in Argentina Q3 2021
An overview of the performance of the top 5 first-person game apps in Argentina during Q3 2021, including downloads, revenue, and active users.
In the third quarter of 2021, the top 5 first-person games in Argentina showed varied performance across downloads, revenue, and active users. Here’s a detailed look at how each app fared based on data from Sensor Tower.
Call of Duty®: Mobile from Activision Publishing, Inc. saw a notable increase in weekly downloads towards the end of the quarter, peaking at approximately 17K in the last week of September. Revenue for the game fluctuated, hitting a high of around $21K at the end of June before stabilizing between $12K and $18K for the remainder of the quarter. Weekly active users showed a slight decline overall, starting at around 380K at the beginning of July and ending the quarter with approximately 334K.
Minecraft by Mojang experienced consistent weekly downloads, with numbers ranging from 300 to 500 throughout the quarter. Revenue peaked mid-August at around $7.6K, before gradually declining to approximately $4.3K by the end of September. Active users remained relatively stable, fluctuating around the 57K mark, with a slight dip towards the end of the quarter.
Fishing Clash: Sport Simulator from Ten Square Games S.A. saw a mixed performance. Downloads peaked at around 4.7K in mid-July but generally hovered around the 3K mark for most of the quarter. Revenue saw a high of approximately $3.2K in late July but declined to about $1.5K by the end of September. Active users remained strong, peaking at around 100K in mid-July and maintaining levels around 87K to 92K towards the end of the quarter.
Chapters: Interactive Stories, published by Crazy Maple Studio, Inc., had an interesting quarter with a spike in downloads reaching about 4.7K at the end of August. Revenue fluctuated, peaking at approximately $1.7K in early July before ending the quarter around $887. Active users saw a peak of around 18.6K at the end of August, showing a steady engagement throughout the quarter.
Standoff 2 from AXLEBOLT LTD recorded steady weekly downloads ranging from 3.4K to 6.9K, with a peak in early July. Revenue had a modest peak at around $1.9K in late July but decreased to about $573 by the end of September. Active users fluctuated, starting at around 50K and ending the quarter at approximately 40K.
These trends offer a comprehensive overview of how these top first-person games performed in Argentina during Q3 2021. For more detailed insights, visit Sensor Tower.